Drag the ten players and the ball onto the half court, choose how each side plays, and the model simulates the possession and grades the shot.
The floor
Attacking the left rim ● · double-click a player to give them the ballOffenseDefenseBall carrier
Fast-break staging. Place players anywhere on the full court.
The model was trained on half-court offense, so anyone past the center
line is treated as arriving in transition: they animate into the
play, but the model picks up the possession once it reaches its
territory (the shaded left half). The strategy and shot grade come from
that half-court read.
Game plan
auto · place players
Offense5
Defense5
Floor or plan changed — the film on the right is from the previous
setup. Run the possession again to refresh.
Film room
Set the floor, then run a possession. The simulated play renders here.